Version = Basketball Playbook 0.5 Type = Category = Offense Playname = One Nr_seq = 5 Quality = 0 Nrplayers= 0 Nrballs = 0 Agegroup = 0 Hide = 0 Subcat1 = Subcat2 = Subcat3 = Createdby= Animation= No Text = {\rtf1\ansi\ansicpg1252\deff0{\fonttbl{\f0\fnil\fcharset0 Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\lang3081\fs20 ball goes to either wing \par } Focus = Nr_parts = 8 Graphicnr= 4 type = Court x1 = 0 y1 = 0 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 1 type = Circle x1 = 135 y1 = 207 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 2 type = Circle x1 = 29 y1 = 157 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 3 type = Circle x1 = 233 y1 = 164 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 4 type = Circle x1 = 176 y1 = 84 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 5 type = Circle x1 = 86 y1 = 82 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 1 type = Ballf x1 = 122 y1 = 201 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ploop x1 = 127 y1 = 213 x2 = 55 y2 = 172 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Animation= No Text = {\rtf1\ansi\ansicpg1252\deff0{\fonttbl{\f0\fnil\fcharset0 Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\lang3081\fs20 we look in the post and then pass it in or give it back to the PG \par } Focus = Nr_parts = 9 Graphicnr= 4 type = Court x1 = 0 y1 = 0 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 1 type = Circle x1 = 135 y1 = 207 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 2 type = Circle x1 = 29 y1 = 157 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 3 type = Circle x1 = 233 y1 = 164 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 4 type = Circle x1 = 176 y1 = 84 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 5 type = Circle x1 = 86 y1 = 82 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 1 type = Ballf x1 = 40 y1 = 163 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ploop x1 = 49 y1 = 161 x2 = 85 y2 = 103 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ploop x1 = 53 y1 = 173 x2 = 128 y2 = 211 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Animation= No Text = {\rtf1\ansi\deff0{\fonttbl{\f0\fnil\fcharset0 Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\lang3081\fs20 4 and 5 set a back screen for the wings and open up. \par \par we look for the backdoor or for the posts opening up \par } Focus = Nr_parts = 13 Graphicnr= 4 type = Court x1 = 0 y1 = 0 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 1 type = Circle x1 = 135 y1 = 207 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 2 type = Circle x1 = 29 y1 = 157 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 3 type = Circle x1 = 233 y1 = 164 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 4 type = Circle x1 = 176 y1 = 84 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 5 type = Circle x1 = 86 y1 = 82 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 1 type = Ballf x1 = 120 y1 = 201 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = pscreen x1 = 88 y1 = 101 x2 = 61 y2 = 135 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = pscreen x1 = 192 y1 = 104 x2 = 225 y2 = 149 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = pass x1 = 47 y1 = 158 x2 = 53 y2 = 119 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ppass x1 = 53 y1 = 119 x2 = 126 y2 = 94 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = pass x1 = 243 y1 = 163 x2 = 228 y2 = 127 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ppass x1 = 228 y1 = 127 x2 = 158 y2 = 98 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Animation= No Text = {\rtf1\ansi\ansicpg1252\deff0{\fonttbl{\f0\fnil\fcharset0 Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\lang3081\fs20 the wing that doesnt get the ball first pass sets a screen for the other wing \par \par lets say the 4 gets the ball \par } Focus = Nr_parts = 13 Graphicnr= 4 type = Court x1 = 0 y1 = 0 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 1 type = Circle x1 = 135 y1 = 207 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 2 type = Circle x1 = 108 y1 = 85 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 3 type = Circle x1 = 167 y1 = 84 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 4 type = Circle x1 = 196 y1 = 129 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 5 type = Circle x1 = 73 y1 = 129 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 1 type = Ballf x1 = 120 y1 = 201 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = pscreen x1 = 168 y1 = 96 x2 = 137 y2 = 95 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = pass x1 = 124 y1 = 86 x2 = 156 y2 = 86 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ppass x1 = 156 y1 = 86 x2 = 163 y2 = 113 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ploop x1 = 130 y1 = 207 x2 = 193 y2 = 148 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ploop x1 = 122 y1 = 204 x2 = 92 y2 = 152 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ploop x1 = 127 y1 = 205 x2 = 160 y2 = 119 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Animation= No Text = {\rtf1\ansi\deff0{\fonttbl{\f0\fnil\fcharset0 Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\lang3081\fs20 4 looks for his shot or takes his man to the rack \par } Focus = Nr_parts = 11 Graphicnr= 4 type = Court x1 = 0 y1 = 0 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 1 type = Circle x1 = 135 y1 = 207 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 2 type = Circle x1 = 143 y1 = 98 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 3 type = Circle x1 = 104 y1 = 94 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 4 type = Circle x1 = 196 y1 = 129 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 5 type = Circle x1 = 73 y1 = 129 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 1 type = Ballf x1 = 194 y1 = 143 x2 = 0 y2 = 0 thickness = 0 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ploop x1 = 100 y1 = 103 x2 = 43 y2 = 97 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ploop x1 = 92 y1 = 128 x2 = 95 y2 = 87 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = ploop x1 = 162 y1 = 109 x2 = 248 y2 = 105 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname = Graphicnr= 0 type = pdribbel x1 = 194 y1 = 139 x2 = 162 y2 = 93 thickness = 1 rotation = 0 arrow = 0 color = 0 playtext = fontname =